• Registrations start on Saturday, June 1, 2024.
  • Registration for the tournament is free and will be carried out through the website https://copalatamstarcraft.com/ All individuals born in Argentina, Bolivia, Brazil, Canada, Colombia, Costa Rica, Cuba, Chile, Ecuador, El Salvador, the United States, Guatemala, Honduras, Mexico, Nicaragua, Panama, Paraguay, Peru, the Dominican Republic, Uruguay, and Venezuela are eligible to participate.
  • Players born outside the aforementioned countries who wish to be part of the competition must consult with the organization to authorize their participation in the tournament.
  • Players must participate using their most well-known nickname.
  • At the time of registration, participating players must provide the following information in the registration form: Full name, Nickname (must match the one used in Shield Battery), ID number, cell phone number, email address, as well as the race to be played during the tournament (Protoss/Zerg/Terran) and/or any other information the organization deems pertinent.
  • Tournament participants are required to provide accurate information at the time of registration. If this is not complied with, the player who has committed this offense will be removed from the tournament.
  • By registering, tournament participants agree to provide and facilitate all information and media required by the organization (photographs, videos, audios, and others) as well as the use of webcams/cell phones to include the players’ image live during matches/interviews when requested by the organization. If this is not complied with, the player who has committed this offense will be removed from the tournament.
  • The platform to be used for the ladder is ShieldBattery. There will be four different ladders for qualifying for the Latin American Cup. The participating player must play on the ladder corresponding to their country of birth:
  • Participants born in Chile 🇨🇱 must use the ladder “Latin American Cup Qualifier: Chile”.
  • Participants born in Peru 🇵🇪 must use the ladder “Latin American Cup Qualifier: Peru”.
  • Participants born in Bolivia 🇧🇴 must use the ladder “Latin American Cup Qualifier: Bolivia”.
  • Participants born in other countries 🌎🇦🇷🇧🇷🇨🇴🇨🇷🇨🇺🇪🇨🇸🇻🇬🇹🇭🇳🇲🇽🇳🇮🇵🇦🇵🇾🇩🇴🇺🇾🇻🇪 must use the ladder “Latin American Cup Qualifier: America”.
  • Any player who plays on a ladder different from the one corresponding to their country of birth will be excluded from the tournament.
  • The tournament comprises three stages: Ranking Stage, Round Robin, and Playoffs. The “Ranking Stage” starts on Saturday, June 1, 2024, at 00:00 (GMT-4) and ends on Sunday, June 16, 2024, at 23:59 (GMT-4). In this Ranking Stage, the player can play on the Shield Battery platform during the mentioned period.
  • The platform will automatically track performance by adding or subtracting points according to the player’s results.
  • The player must play at least a minimum of 30 games during the Ranking Stage. There is no maximum limit for the number of games a player can play with their new profile, as long as they meet the required minimum of 30 games played.
  • If games with races different from the one registered during the signup are detected, 20 points will be subtracted from the total MMR obtained at the end of the ranking stage for each detected game, and these games will NOT COUNT towards the goal of 30 minimum games.
  • On June 17, 2024, once the Ranking Stage is over, from the entire list of registered players, the top 8 players who have accumulated the most points in the respective ladders of Peru, Chile, Bolivia, and America and have met the required minimum of 30 games played will qualify for the “Round Robin”.
  • The “Round Robin” stage will start on June 24, 2024. The games will be played live on Monday, Wednesday and Friday nights, the schedule will be communicated in advance to the players
  • The “Round Robin” stage will divide the 32 qualified players into eight groups distributed as follows:
  • In each group, it will be ensured that there is one player from the 32 qualified in the Ranking Stage, as shown in the figure below. This arrangement will be done randomly:
  • The date and time of the matches in the “Round Robin” stage will be communicated to the participating players in due course.
  • In the “Round Robin” stage, the matches will be played in a Round Robin Bo3 format, with the four players in the group, as shown below:
  • In the “Round Robin” stage, each victory equals one point.
  • After the six Bo3 series have been played, the list of the four players in the group will be ordered from the player with the most points to the player with the least points.
  • In case of a tie in points between two or more players, the following tiebreaker criteria apply:
    • The match where the tied players faced each other will be reviewed.
    • The player who won that match will have priority in the table.
  • Once the eight groups of the Round Robin stage have been played, the stage will be considered completed and there will be a total of 16 players qualified for the “Playoffs” stage (the top two players from each group, the best two positions. The players who are in the third and fourth positions of each group will be eliminated).
  • The “Playoffs” stage will start on July 31, 2024, and will end on August 1, 2024.
  • In each group, it will be ensured that there are players qualified from the Upper Bracket and Lower Bracket, as shown in the figure below. This arrangement will be done randomly:

PLAYOFFS

  • The “Playoffs” stage will be carried out through a double-elimination bracket. All matches will be played in a Bo5 format, the Upper Bracket Final and Lower Bracket Final in Bo7, and the Grand Final in Bo9. The winner of the Upper Bracket will enter the Grand Final with a one (1) point advantage.
  • The playoffs round will be played until the champion is determined through the Grand Final.
  • In Round 1 of the Playoffs, each series will randomly place a first-place qualifier against a second-place qualifier. Players who have already faced each other in the Round Robin phase cannot be matched up.

BEHAVIOR

Player Obligations

Players are required to provide accurate information at the start of the tournament via the registration form. Using false information during registration will result in the player’s registration being canceled.

Match Streaming

Match streaming will be conducted ONLY through the official tournament organizer’s stream (OliPatrick). Players are prohibited from streaming their matches live or another competitor’s matches live by any means. Likewise, the retransmission of the original signal by any other means by third parties is prohibited. Players may stream their replays of the day ONCE the official stream of the day has ended. If this rule is violated, the offending player will be removed from the tournament.

Player Participation

Players are required to compete in their matches using only the race declared at the time of their tournament registration (Terran/Protoss/Zerg).

Account Usage

Players must not lend their account to another player to compete on their behalf. If identity fraud is proven, the involved player(s) will be banned from the tournament.

Punctuality

There is a 10-minute grace period for the start of matches. The penalty for lateness is as follows: Exceeding the 10-minute grace period results in a W.O. (walkover) for the match.

Conduct in the Game

Players must maintain proper behavior at all times during any stage of the tournament, both within the game and in game chat rooms and other communication channels with the organization or live streams. Misconduct or disrespect will not be tolerated under any circumstances and may result in the offending player receiving a prior warning. If the offense is repeated, the player’s behavior will result in them being banned from the tournament.

Before the Match

The maps to be used for the group stage, round robin, and playoffs will be announced during the ranking stage.

During the Match

If a player involuntarily disconnects from the match within the first 2 minutes and no contact was made between the players, the game will be recreated with the exact same parameters as the first. The same races must be chosen. If a player with a clear advantage involuntarily disconnects, the administrators have the right to decide if the match will be restarted in order to preserve the spirit of the competition. If a player disconnects involuntarily at an advanced point in the match, the following may occur:

  • The opposing player will be asked if they wish to restart the match in question or not. If the opposing player opts to restart the match, the match will be restarted.
  • If the opponent opts not to restart the match, the league referee will determine whether the result of the match was still in dispute or if the advantage towards one of the players was clear. Then it will be decided whether the match will be restarted or if it will be awarded to the player who remained connected to the game.

Players must not pause matches unnecessarily. If a pause is required, the player must inform their tournament opponent immediately by typing “PP” in the in-game chat. Both players must be prepared to resume the match after a pause.

End of the Match

The game ends when all of one player’s structures are destroyed by the opponent or by the voluntary disconnection of the player at a disadvantage. The game does NOT end when a player types ‘GG’ in the in-game chat. The game must show the victory screen for one of the players; competitors must not assume the game is over and should play seriously at all times. In the event of a stalemate, the game will end in a draw for both players. Each player will be awarded a point or a victory (depending on the stage of the tournament). A stalemate occurs in the following case: After two minutes where neither player can generate mineral income, produce any units, construct structures, develop any upgrades, or destroy an enemy structure.

PRIZES

  • The initial prize pool of the tournament is $500 USD in cash.
  • An additional 50% of all star donations to OliPatrick’s Facebook channel from June 1, 2024, until the end of the tournament will be added to the total prize pool.
  • An additional 50% of the value of all GIFTED SUBSCRIPTIONS to OliPatrick’s Facebook channel from June 1, 2024, until the end of the tournament will be added to the total prize pool.
  • An additional 100% of all donations to the Yape accounts in Bolivia and Peru obtained from June 1, 2024, until the end of the tournament will be added to the total prize pool.
  • Once the additional amounts from stars, subscriptions, and Yape during the previously mentioned time range are obtained, these sums will be added to the initial $500 USD, and the cash prize for each position will be recalculated using the same percentage established in the table below: